Depth of field is the distance from the closest and furthest objects in an image that are in focus. A camera can only focus on one point at a time, however the transition from sharp to blurry is gradual. Let’s take a look at how to replicate this camera effect in Womp to create striking, more realistic renderings.
https://www.youtube.com/watch?v=EuGwlk_RwyU
In this lesson:
Blur will give your scene a more photorealistic feeling and creates more depth.
Blur works best for projects in perspective view, but works in orthographic view as well albeit less noticeable. It requires a low amount of blur else the blur will be overexposed.
This enables a physically-based Depth of Field. The level of blur will be different compared to the regular blur and will require to adjust the focus point and the blur strength. Note that it will only work in perspective view.
Compare the level of blur between “regular” and “advanced” blur.