By default, when no objects are selected, the environment panel is on the right side of your workspace. Here you can quickly access some some Womp’s functions for lighting and styling your scene. Let’s take a look at these functions.

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In this lesson:


Global Lighting

Womp uses lightmaps to light your model, as well as show reflections in metallic materials. You can adjust the brightness of your scene with the global lighting exposure slider, or change the image completely in the Layer Panel.

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